# Dunewren House asset credits

Dunewren House is fictional. Original project geometry includes the house, plan, pilings, connection plates, shakes, window frames, doors, baths, kitchen, bedding, stairs, elevator, porches, shower, terrace, privacy screens, beach access, site works, grass, shrubs, neighbors, bicycles, shutter louvers and hinges, geometric coastal art, plants, rugs, tableware and small accessories. No real brands, addresses, listings or logos are included.

## CC0 assets

All assets below use [Poly Haven CC0](https://polyhaven.com/license). Textures are resized or recompressed for delivery. Meshes are simplified and positioned in the fictional property.

| Asset | Source | Use |
|---|---|---|
| Coast Sand 02 | https://polyhaven.com/a/coast_sand_02 | Dune microrelief and roughness; generated sand albedo. |
| Wood Planks Grey | https://polyhaven.com/a/wood_planks_grey | Grain normal and roughness on individual authored cedar shakes; generated bleached cedar albedo. |
| Wood Floor Deck | https://polyhaven.com/a/wood_floor_deck | Normal and roughness for porches, stairs, pilings and dune walkover; generated bleached wood albedo. |
| Sandy Gravel 02 | https://polyhaven.com/a/sandy_gravel_02 | Normal and roughness for the crushed-shell driveway approximation; generated sand albedo. |
| Wood Floor | https://polyhaven.com/a/wood_floor | Permanent interior flooring and oak furniture. |
| Rough Linen | https://polyhaven.com/a/rough_linen | Draped bed covers, rugs, cushions and lampshades. |
| Roof 07 | https://polyhaven.com/a/roof_07 | Main shingle roof and background roofs. |
| Asphalt 02 | https://polyhaven.com/a/asphalt_02 | Public coastal lane, nonclassified context. |
| Dining Chair 02 | https://polyhaven.com/a/dining_chair_02 | Eight dining chairs, decimated while linked to the scene. |
| Sofa 03 | https://polyhaven.com/a/sofa_03 | Living-room sofa, simplified scanned mesh with woven replacement upholstery. |
| Modern Arm Chair 01 | https://polyhaven.com/a/modern_arm_chair_01 | One living-room chair, simplified scanned mesh with woven replacement cushions. |
| Quarry 01 | https://polyhaven.com/a/quarry_01 | HDR daylight illumination. |

No CC BY, paid, editorial-only or redistribution-restricted assets are used.

## Fictional distant panorama

`coastal-panorama.jpg` was generated with the built-in OpenAI image-generation tool. It is a fictional backdrop, not a photograph of an actual property. The hero and gallery images are rendered from the interactive model.

Generation prompt: Use case: photorealistic-natural. Asset type: distant environment panorama for a fictional Jersey Shore coastal house 3D scene. Produce a seamless full 360 degree equirectangular panorama, 2:1 aspect, level horizon exactly at center height. Viewpoint about 9 meters above a flat New Jersey barrier island dune. One 180-degree half shows the open Atlantic Ocean, slate blue-green calm water with gentle low waves and a straight sea horizon; the other 180-degree half shows distant low dune grass, soft gray cedar shingle residential rooftops well below eye level and a little hazy coastal greenery. Broad pale blue sky with sparse thin high cirrus, neutral bright late morning sunlight. Sandy buff beige ground in lower hemisphere. Photographic, naturally restrained colors and believable distant scale. No mountains, no palms, no cliffs, no pier, no signs, no text, no logos, no recognizable buildings, no foreground hero house, no close people or cars. Everything fictional. Left and right edges must join with consistent horizon. This is only distant scenery, not a picture of the project property.

## Generated surface assets

Three original maps were generated with the built-in OpenAI image-generation tool and recompressed into content-hashed 2K JPEG chunks. They are synthetic surface textures, not photographs from a real property. No third-party image was supplied as a reference. The water map is a static surface approximation.

### Bleached cedar

Generation prompt: Use case: photorealistic-natural. Asset type: seamless physically based rendering albedo texture, square 2048 by 2048. Orthographic macro photograph of naturally salt-bleached Atlantic white cedar wood grain. Pale silver-gray, slightly warm gray, fine vertical straight wood fibers with restrained hairline checking and subtle chalky weathering. Continuous single surface with no plank divisions or screws, no shadows, no highlights, no perspective, no border, no text. Neutral diffuse flat illumination, no baked directional light. Moderate natural variations, no rot, mold, moss, dramatic knots or damage. Tile seamlessly on all four edges. This will be mapped onto modeled individual cedar shakes and coastal decking. Keep average brightness high like fresh naturally weathered silver cedar, not dark charcoal or brown.

### Fine beach sand

Generation prompt: Use case: photorealistic-natural. Asset type: seamless PBR albedo texture, square 2048 by 2048. Straight-down orthographic macro photograph of clean dry New Jersey beach sand. Fine pale warm ivory quartz grains with sparse tiny gray shell flecks and very subtle irregular wind ripple variation. Flat diffuse neutral illumination, no cast shadows, no highlights, no perspective. Naturally detailed and subtle, not uniform flat color, not cracked earth or gravel or large rocks. No vegetation, footprints, litter, letters, objects, border or watermark. Seamless on all edges. Moderate natural tonal variation with a light beige overall value.

### Atlantic surface

Generation prompt: Use case: photorealistic-natural. Asset type: seamless square 2048x2048 water surface texture for a 3D Atlantic coastal environment. Straight down high resolution aerial photograph of a 12 meter by 12 meter patch of calm open Atlantic seawater off New Jersey. Deep muted slate teal and blue gray, many small irregular wind driven ripples, restrained soft silvery reflections. No shore, no sand, no breaking white surf, no boats, no swimmers, no shadows, no objects, no text. Seamless periodic edges. Natural photographic fine detail and subtle larger swells, no repetitive straight parallel lines, no swimming pool turquoise, no dramatic contrast. This will cover distant 3D ocean geometry.
