# Asset credits

All third-party assets below are Poly Haven assets released under CC0 1.0. Their license permits commercial use and redistribution: https://polyhaven.com/license. Texture images have been recompressed to JPG or alpha PNG and limited to 2K. Colors are deliberately varied through documented material factors. Scanned plants are geometry with fixed leaves, not camera-facing sprites.

| Asset | Source | Use and modifications |
|---|---|---|
| Red Brick 03 | https://polyhaven.com/a/red_brick_03 | Color, OpenGL normal and roughness maps on the host and neighboring masonry. |
| White Plaster 02 | https://polyhaven.com/a/white_plaster_02 | Color, normal and roughness maps, tinted on plaster, limestone trim and finishes. |
| Wood Table 001 | https://polyhaven.com/a/wood_table_001 | Color, normal and roughness maps on cabinets, counters and bench slats. |
| Wood Floor | https://polyhaven.com/a/wood_floor | Color, normal and roughness maps on permanent wood-look office flooring. |
| Concrete Floor 02 | https://polyhaven.com/a/concrete_floor_02 | Color, normal and roughness maps on foundation, walkways, counters and service pads. |
| Asphalt 02 | https://polyhaven.com/a/asphalt_02 | Color, normal and roughness maps on the parking and public road context. |
| Rough Linen | https://polyhaven.com/a/rough_linen | Color, normal and roughness maps on removable carpet surfaces. |
| Island Tree 01, Rico Cilliers and Rob Tuytel | https://polyhaven.com/a/island_tree_01 | Scanned broadleaf tree, decimated while linked and shared across six context instances. |
| Kloofendal 48d Partly Cloudy Pure Sky, Greg Zaal and Jarod Guest | https://polyhaven.com/a/kloofendal_48d_partly_cloudy_puresky | Photographed HDR sky for daylight and reflections. It does not depict the fictional property's location. |


The locally generated Wrenfield urban panorama depicts fictional scenery. Original office desks, partitions and lettering are authored locally. Three.js r128: https://github.com/mrdoob/three.js/tree/r128 (MIT).
- The general office carpets use the CC0 Dirty Carpet maps: https://polyhaven.com/a/dirty_carpet.

## Street setting revision

The neighboring architecture, street layout, markings and lighting are original fictional geometry. Street planting reuses the locally reduced Island Tree 01 under CC0. Public paving, brick, plaster and roof materials derive from the already local Poly Haven asphalt_02, concrete_floor_02, red_brick_03 and white_plaster_02 sets, also CC0. Source: https://polyhaven.com/license

Street vehicles use Car Concept by Eric Chadwick, copyright 2024 Darmstadt Graphics Group GmbH, under CC BY 4.0. Exterior meshes were reduced, badges, emblems and plates omitted, source textures discarded and unbranded paint and glazing assigned. Attribution does not imply endorsement. Source: https://github.com/KhronosGroup/glTF-Sample-Assets/tree/main/Models/CarConcept . License: https://creativecommons.org/licenses/by/4.0/
The revised background uses the locally authored suburban office-park panorama from the office source. The adjoining offices and roads are modeled at the site scale.
