# Asset credits

Fictional building, site, furnishings, lettering, glazing roughness and material color derivatives were authored locally. No new network download was made.

- Island Tree 01: https://polyhaven.com/a/island_tree_01, CC0 1.0 Universal. Simplified tree geometry and photographed leaf maps, including authored 900-leaf planting pockets.
- Red Brick 03: https://polyhaven.com/a/red_brick_03, CC0 1.0 Universal. Brick normal and roughness maps; locally authored tan color derivative.
- Concrete Floor 02: https://polyhaven.com/a/concrete_floor_02, CC0 1.0 Universal. Concrete and stone normal and roughness maps with local neutral color derivatives.
- White Plaster 02: https://polyhaven.com/a/white_plaster_02, CC0 1.0 Universal. Interior wall color, normal and roughness.
- Dirty Carpet: https://polyhaven.com/a/dirty_carpet, CC0 1.0 Universal. Office carpet color, normal and roughness.
- Wood Table 001: https://polyhaven.com/a/wood_table_001, CC0 1.0 Universal. Joinery and boundary wood.
- Asphalt 02: https://polyhaven.com/a/asphalt_02, CC0 1.0 Universal. Road and parking paving.
- Leafy Grass: https://polyhaven.com/a/leafy_grass, CC0 1.0 Universal. Ground color, normal and roughness.
- Brushed Concrete 03: https://polyhaven.com/a/brushed_concrete_03, CC0 1.0 Universal. Roof normal and roughness with locally authored membrane color.
- Kloofendal 48d partly cloudy pure sky: https://polyhaven.com/a/kloofendal_48d_partly_cloudy_puresky, CC0 1.0 Universal. Daylight HDR and its 2K sky panorama derivative.

- three.js r128: https://github.com/mrdoob/three.js/tree/r128, MIT License.


Urban skyline: original generated Wrenfield neighborhood panorama, reused from the Level Four release. No real property reference. Timber, concrete, street trees and block scenery are local derivatives of the listed materials.

## Street setting revision

The neighboring architecture, street layout, markings and lighting are original fictional geometry. Street planting reuses the locally reduced Island Tree 01 under CC0. Public paving, brick, plaster and roof materials derive from the already local Poly Haven asphalt_02, concrete_floor_02, red_brick_03 and white_plaster_02 sets, also CC0. Source: https://polyhaven.com/license

Street vehicles use Car Concept by Eric Chadwick, copyright 2024 Darmstadt Graphics Group GmbH, under CC BY 4.0. Exterior meshes were reduced, badges, emblems and plates omitted, source textures discarded and unbranded paint and glazing assigned. Attribution does not imply endorsement. Source: https://github.com/KhronosGroup/glTF-Sample-Assets/tree/main/Models/CarConcept . License: https://creativecommons.org/licenses/by/4.0/
The distant district is an original local equirectangular projection of fictional buildings 230 to 550 meters away over the CC0 pure-sky background from https://polyhaven.com/a/kloofendal_48d_partly_cloudy_puresky . The nearer block and its buildings are native 3D geometry.
